Fallout 4 anti material rifle2/1/2023 ![]() ”Now I have not used this in test, as the 10GB download would kill my bandwidth limit, but from a few videos i have seen, I still stand by my statement. I also agree that this doesn't need to go to infiltrators because of the infantry rendering issues, again, with a small squad of infils running, these would probably op, stealthing in an out this would be more of an issue with max's unable to fire back without a chance of defending themselves. ![]() This way they could have a higher fire rate for infantry if needed, but only be annoying to tanks, unless there were a lot of people with them at the same time (that would also encourage more team/squad play). If this was the case I would not be using it on infantry other than as a last resort. Personally, I would like this to be Armor/ MAX focused, but be used in the rocket launcher/turret slot for heavies/engies. Let us not forget that there are more than one way this thing could be manipulated for better results against Armor and infantry alike by offering different ammo types, or by giving it a burst mode, the user could make it more suitable for many different situations yet not be over powered. That said, I do not like the idea of it being offered as a primary for engineers, unless it can still reliably put down infantry, which it would not do as a bolt action requiring 2 shots or more, headshots or not. ![]() “ I like the idea of the Anti Material rifle in the game. ![]()
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